

Regin the dwarf coachman combines elements of three of the murder victims found in The Big Sleep.Noir's ending is an homage to Casablanca's, but with Gaspode substituted for the chief of police.The troll "Mount" Malachite is extremely similar to the strong but slow witted Moose Malloy in Farewell, My Lovely, and Noir's "Therma" subplot is almost identical to the double identity sub-plot found in the film.The way Lewton is followed by Al Khali is a reference to another character, Wilmer. Horst uses lines directly taken from Gutman's dialogue in The Maltese Falcon. Curiously, this description also reflects his role in the game's storyline). Gutman is rather rotund and to reflect this, Horst refers to the troll's shape ('Horst' being a geological term for a large outcrop of rock between two parallel faults. In Noir, Al Khali is a dwarf named after an equally sandy city, and the lackey of a huge troll by the name of Jasper Horst. Joel Cairo, played by Peter Lorre, is short in stature, named after a city and turns out to be the messenger for a huge man named Casper Gutman. Al Khali and Jasper Horst are direct parodies of two characters from The Maltese Falcon.Both die (and 'Thursby' almost sounds like 'Thursday'). The character of Mundy may be a reference to Thursby in The Maltese Falcon.The Tsortese Falchion is a parody of the Maltese Falcon.Josh Kirby's Discworld Noir cover illustration features a wolf posed in a similar manner to the cat on the cover of the Lewton film Cat People. Lewton is named after horror-noir producer Val Lewton.Terry Pratchett himself provided the voice of Samuel Vimes.ĭiscworld Noir makes obscure references to many noir films, in particular the noted Humphrey Bogart films Casablanca and The Maltese Falcon. Rob Lord, the game's audio director is also credited as providing additional voices. The majority of the game's characters, including Lewton, Nobby, Ilsa and Carlotta, are voiced by Rob Brydon and Kate Robbins, while Robert Llewellyn and Nigel Planer voice the rest. None of the characters created for the game have explicitly been introduced into the Discworld novels, although Neoldian, the blacksmith of the gods and forger of the Golden Falchion (a major plot element in the game) may be the unnamed blacksmith god who appears in The Last Hero.
Genesis noir bug manual#
The game's manual includes an introduction written by Discworld creator Terry Pratchett. However, as the game is set in Ankh-Morpork, characters and locales from the books also appear, such as the Unseen University, the Dysk Theatre, Pseudopolis Yard, the City Watch and eccentric inventor Leonard da Quirm. The game features many new characters and locales, which do not appear in the Discworld books. It is set in Ankh-Morpork, the largest city on the Discworld. The game's story line is a completely original creation, unlike the previous Discworld games, two of which were based on particular novels, and one of which was a mixture of elements from several. His investigation of a brutal murder gets him involved in a sinister plot. The main character is Lewton, the Discworld's first and only private investigator, and former member of the Ankh-Morpork City Watch. As a result, the game, which suffered from several minor bugs, was not patched, and like many older games, has difficulty running on more modern platforms. The game was only released in Europe, and the development team no longer exists. Only the main character Lewton is using a polygonal model while residing in a walking or standing pose. The game utilizes a 2D game engine using pre-rendered characters displayed against pre-rendered backgrounds. Pratchett was consulted on the story and wrote some of the dialogue he was credited in-game for causing "far too much interference." As it is a film noir parody, the game's protagonist Lewton frequently engages in hard-boiled soliloquy, or monologue.
Genesis noir bug windows#
It was released for Microsoft Windows and the Sony PlayStation in 1999. The game was developed by Perfect Entertainment and published by GT Interactive. Discworld Noir is a computer game based on Terry Pratchett's Discworld comic fantasy novels, and unlike the previous Discworld games is both an example and parody of the noir genre.
